![]() The Combat Forms have acquired a few more tricks, like driving vehicles and using shields, but that's a problem for a later day. The exploding Carrier Forms seem to do less damage than in the previous game, while the Infection Forms seem to do considerably more. ![]() They generally behave pretty much the same as in Halo: Combat Evolved, though their arsenal has been expanded accordingly and their melee attack is now often a one-hit kill. Its time for you to be reintroduced to the Flood who have somehow been released on this station. Finally, it culminates with Halo 2's very first boss battle. In contrast to the first part of the level, your progress from this point onward is relatively fast-paced, and includes some battles that can be outright avoided with proper use of active camouflage. Thereafter, you'll encounter a number of heretics fighting a rear guard action in hopes that their leader will escape. The level begins with a series of three unskippable battles, where you are beset on all sides by infection, combat, and carrier forms. Save for a brief Banshee excursion, you'll be doing this one entirely on foot. In this level, you will be reintroduced to the Flood who have managed to infest parts of the station.
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